Luis Quesada Torres
Engineering Manager and Technical Lead
www.luisquesada.com Contact via linkedin.com/in/luisquesadatorres
INDUSTRY Engineering Manager II. Google, Cloud Artificial Intelligence Solutions SRE 2020–now
Designed and led the development of a capacity management solution for 40+ products
Published a tech talk on the complexities of capacity management for distributed services
Engineering Manager. Google, Cloud Machine Learning SRE 2018–2020
Grew the team from four to fifteen members, trained a manager and two technical leads
Improved the efficiency of artificial intelligence accelerators by 40% across ten products
Partnered with NVIDIA to advertise lower-cost faster artificial intelligence accelerators
Led reliability efforts across a large developer organization
Technical Lead/Engineering Manager. Google, Compute Datacenters SRE 2017–2018
Built the team with seven members, and trained a manager and two technical leads
Sped up a critical worldwide datacenter infrastructure project by one year
Coauthored the chapter on managing overload in The Site Reliability Workbook
Published tech talks on the Paxos algorithm and the Google production environment
Technical Lead. Google, Apps Storage SRE 2016–2017
Rebuilt the team from three to eight members and trained a technical lead
Pioneered the design and execution of time-sensitive production changes
Site Reliability Engineer. Google, Apps Storage SRE 2014–2016
Decreased the cost of a storage service with 700M+ users by 75%
Developed automation and monitoring solutions
ACADEMIA Professor Trainee on parsers and vision, best thesis award as director. University of Granada 2010–2014
MRes Soft Computing and Intelligent Systems. GPA 9.3/10. University of Granada 2009–2010
BSc Information Systems Engineering. GPA 8.7/10, first of class. University of Granada 2009–2010
MSc Computer Science. GPA 9.2/10, national and best thesis awards. University of Granada 2007–2009
BSc Computer Systems Engineering. GPA 8.7/10, first of class. University of Granada 2004–2007
INTERESTS Developed videogame prototypes in PHP, C, Java, GameMaker, and Go
Assembled a dictionary cross Spanish, English, German, Esperanto, and Swiss German
Composed, recorded, and produced a music album